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Showing posts with label Angus Scrimm. Show all posts
Showing posts with label Angus Scrimm. Show all posts

April 18, 2013

John Dies at the End

(2012, Dir. by Don Coscarelli.)

At this point I've seen John Dies at the End three times in less than four months - and I still struggle to come up with any tangible thoughts to write down about it. That doesn't mean the movie is bad - the fact that I've come back to it twice and left all three viewings with a smile is about all you need to know - it just means that John Dies at the End is one of those movies where any simple description of the film is probably an insult to its complexities.

I might be overemphasizing the film's mysteries - I could say that it's a movie about a universe altering drug and two open-minded slackers who stumble into its path - but I'm pretty sure that I'm not. The film feels like a fully random series of disgusting and ludicrous events at times, with its series of meat monsters and demonic mustaches and journeys to "Eyes Wide Shut World" - but there's always something that kind of ties it all back together. It's hard to see, but there's clearly a method to the film's madness.

The film is directed by Don Coscarelli (of Phantasm and Bubba Ho-Tep fame) and the main characters, David Wong (Chase Williamson) and his titular friend John (Rob Mayes), fit right alongside the everyman heroes of the director's most famous works. David is our narrator and host for the proceedings - which are primarily told via flashbacks as he gives his story to a reporter (the always welcome Paul Giamatti) - and he's also the more sensible and restrained member of the team. John, on the other hand, is the more reckless half of the duo, a hard-rocking kind of guy who doesn't back away from much of anything. The two characters work because they are so simple, even when they're faced with otherworldly events.  Their calm reaction to all the weird events in the film provides a lot of humor and sets the tone for the whole adventure.

Along the way, David and John run into a lot of bizarre yet entertaining predicaments and meet some very memorable side characters.  The highlights of the film, for me, were probably Clancy "The Kurrgan" Brown as the kinda-omniscient mentalist Marconi and Glynn Turman as Police Detective Lawrence Appleton (who happens to share a name with the character from Perfect Strangers and I am not about to give up the dream that Cousin Balki was somewhere in this film too).  Brown's character is integral to the plot - once you get through the splatter and find it - but also functions as a kind of running gag thanks to the goofy presentation of the character and some fantastic one-liners. Turman's detective seems to be more grounded in reality than most of the characters in the film at first, but his transformation into a random force of destruction is a nice twist on just how upside down David and John's world has become. Both actors - along with Giamatti in his relatively thankless role as the interviewer - seem committed to keeping the film feeling important amidst the chaos, which works quite well for Coscarelli's film.

Once the characters are established  and the "soy sauce" is introduced, the film veers in multiple directions, bouncing between the realms of the drug-induced "trip" horror film, the Evil Deadesque splatter film, and the universe hopping sci-fi extravaganza.  It all seems to silly to really add up to anything, but there's something kind of special hidden in the chaotic existence of this film.  Coscarelli manages to make a movie that hits on all these random genre expectations while grounding his story in two accessible leads.  The film never does what you'd expect it to, and a first glance back might make it look like random gruesomeness - but when you closely piece everything together it actually makes a bit of sense.

Well, at least some of it makes sense.  And that eventually makes it more than just a darn fun movie.
 

May 10, 2012

Midnight Movie of the Week #123 - Phantasm

I seriously don't get Phantasm.  I've seen Phantasm a bunch of times - like, 12 or 37 times, at least - and I swear that every time I watch it again for the past 15 plus years I've been like "Wait a minute, what in the name of Franklin Delano Roosevelt was THAT?" at least once.  (Sometimes I don't curse FDR, sometimes I say Amelia Earhart...depends on my mood.)  But what I do quickly realize whenever I take a gander at Phantasm, is that few films have ever mimicked an actual nightmare quite like this one does.
In a way, one could argue that much of Phantasm plays out as the nightmares of a slightly pathetic young boy named Mike (this post has been edited because I'm stupid sometimes, act casual) who looks and talks in a manner that isn't traditionally masculine.  His parents are dead, his brother might leave him behind, and he's certainly not cool enough to be popular at school - we can tell that even though we never see him in that setting.  About 87% of the film is about realizing just how helpless Mike is, by my estimate.
Normally a film about such a character would be difficult, but we get the sense early on that the world of Phantasm isn't quite right.  So many sequences throughout the film feel like nightmares that the characters might be having.  At the beginning, a beautiful woman kills her lover and then morphs into an old man/cryptkeeper.  Later, another sexual encounter adds a bit of voyeurism and some kind of critter that looks like one of those Star Wars Jawas. (Sorry, you will never get me to talk about Phantasm and NOT mention Jawas.)  But primarily, bad stuff starts happening to Mike, and most of it feels like something we can't be sure is dream or reality.
The thing we learn pretty quickly is that Mike is one of those kids who's a) got a heck of an imagination and b) doesn't seem content with the simple parts of life.  Heck, his bed is next to a giant wall sized photo of the view of Earth from the moon - how much more "out of this world" can a kid be?  But it doesn't mean that Mike's dreams are all ridiculous.  Some moments - like the one when we see Mike chasing his brother who is always just out of reach and mysteriously can't seem to hear Mike's effeminate shouting - are pretty realistic human nightmares that let us in to the kid's troubled mind.  These aren't exactly unconscious thoughts in his mind - he vocalizes to a fortune teller (his only counselor, I guess) that he fears his brother is planning to leave him behind, but the signs are clear: Mike doesn't know how to deal with his fears, and they're seeping into his dreams.
There's a catch in Phantasm, however.  Writer/Director Don Coscarelli never really lets the viewer in on the gag.  Very few scenes are really played straight up as straight out "dream" sequences, but so much of what we see doesn't seem possible in a real world.  And a lot of the events that happen don't tie in to later scenes, leaving the viewer - or maybe it's just me, but for the sake of my own sanity I'm going to assume this happens to other viewers - pretty confused as to what really did just happen.
When Coscarelli and the film are on top of their mysterious and dark game, the images on screen seem completely surreal.  Many scenes feature pitch black backdrops, showing only the things the director wants us to focus in on.  Other sequences, like a strange antique shop late in the film, seem to embrace clutter and try to obscure our vision.  Each change in perspective seems intentionally drawn - and is usually punctuated by one of my favorite horror movie musical scores ever - it just doesn't always make sense from a storytelling perspective.  Especially when it gets all intergalactic planetary. (Or is it planetary intergalactic?  RIP MCA.)
I could drive myself mad trying to put together the pieces of Phantasm - I haven't even mentioned the chilling performance from Angus Scrimm or the iconic-if-not-ridiculous "silver sphere"! - but I don't really want to.  There's enough here, from Mike's gender issues to the Jawas from Mars with Banana Pudding blood (Can I trademark that moniker? "Jawas From Mars with Banana Pudding Blood" would make a great rock band!), to make the sum of the parts one of the most interesting and incessantly watchable horror movies of all-time. If I could have nightmares that look like Phantasm, I'd be really friggin' proud of my nightmares.  Why should I try to bring little things like "making sense" into that equation?
 (One more thing, and it's a GIANT FREAKING SPOILER. So stop reading if you haven't seen Phantasm.  Seriously. Stop it!

OK....the ending of the movie.  You know how awesome it is when Angus Scrimm shouts BOOOOYYYY. But y'know what I really love? The sound effects right after that.  Mike goes through the mirror into dreamworld, and all we can hear is this crazy cacophony (I just had to say cacophony...it's a real word, and I love it.  It's used to describe that sound when a bunch of noises are fighting against each other, like jazz music or Oprah Winfrey eating a canned ham.) of noises that sound like a bunch of dogs and demons (I swear one of those sounds in there is straight outta The Exorcist.) fighting over the girly boy's bones.  I swear, it's one of the coolest sets of sound effects out there.  Check it out.)

 Sweet dreams, Midnight Warriors!